
Directories | |
| directory | driver |
Files | |
| file | anim_ctrl.cpp [code] |
TODO: File description. | |
| file | anim_detail_trav.cpp [code] |
TODO: File description. | |
| file | animatable.cpp [code] |
Class IAnimatable. | |
| file | animated_lightmap.cpp [code] |
TODO: File description. | |
| file | animated_material.cpp [code] |
TODO: File description. | |
| file | animated_morph.cpp [code] |
TODO: File description. | |
| file | animated_value.cpp [code] |
TODO: File description. | |
| file | animation.cpp [code] |
TODO: File description. | |
| file | animation_optimizer.cpp [code] |
TODO: File description. | |
| file | animation_playlist.cpp [code] |
TODO: File description. | |
| file | animation_set.cpp [code] |
TODO: File description. | |
| file | animation_set_user.cpp [code] |
TODO: File description. | |
| file | animation_time.cpp [code] |
TODO: File description. | |
| file | async_file_manager_3d.cpp [code] |
TODO: File description. | |
| file | async_texture_block.cpp [code] |
TODO: File description. | |
| file | async_texture_manager.cpp [code] |
TODO: File description. | |
| file | bezier_patch.cpp [code] |
TODO: File description. | |
| file | bloom_effect.cpp [code] |
Bloom Effect. | |
| file | bone.cpp [code] |
TODO: File description. | |
| file | camera.cpp [code] |
TODO: File description. | |
| file | camera_col.cpp [code] |
TODO: File description. | |
| file | channel_mixer.cpp [code] |
class CChannelMixer | |
| file | clip_trav.cpp [code] |
TODO: File description. | |
| file | cloud.cpp [code] |
cloud implementation | |
| file | cloud_scape.cpp [code] |
cloud_scape implementation | |
| file | cloud_scape_user.cpp [code] |
implementation of the user interface for water | |
| file | cluster.cpp [code] |
Implementation of a cluster. | |
| file | coarse_mesh_build.cpp [code] |
TODO: File description. | |
| file | coarse_mesh_manager.cpp [code] |
Management of coarse meshes. | |
| file | computed_string.cpp [code] |
Computed string. | |
| file | cube_grid.cpp [code] |
TODO: File description. | |
| file | cube_map_builder.cpp [code] |
a function that helps to build cube maps | |
| file | debug_vb.cpp [code] |
| file | deform_2d.cpp [code] |
TODO: File description. | |
| file | driver.cpp [code] |
Generic driver. | |
| file | driver_user.cpp [code] |
TODO: File description. | |
| file | driver_user2.cpp [code] |
TODO: File description. | |
| file | dru.cpp [code] |
Driver Utilities. | |
| file | event_mouse_listener.cpp [code] |
TODO: File description. | |
| file | fast_ptr_list.cpp [code] |
TODO: File description. | |
| file | fasthls_modifier.cpp [code] |
TODO: File description. | |
| file | flare_model.cpp [code] |
TODO: File description. | |
| file | flare_shape.cpp [code] |
TODO: File description. | |
| file | font_generator.cpp [code] |
CFontGenerator class. | |
| file | font_manager.cpp [code] |
TODO: File description. | |
| file | frustum.cpp [code] |
TODO: File description. | |
| file | heat_haze.cpp [code] |
TODO: File description. | |
| file | height_map.cpp [code] |
TODO: File description. | |
| file | hls_color_texture.cpp [code] |
TODO: File description. | |
| file | hls_texture_bank.cpp [code] |
TODO: File description. | |
| file | hls_texture_manager.cpp [code] |
TODO: File description. | |
| file | hrc_trav.cpp [code] |
TODO: File description. | |
| file | ig_surface_light.cpp [code] |
TODO: File description. | |
| file | ig_surface_light_build.cpp [code] |
TODO: File description. | |
| file | index_buffer.cpp [code] |
Index buffers. | |
| file | init_3d.cpp [code] |
| file | instance_group_user.cpp [code] |
Implementation of the user interface managing instance groups. | |
| file | instance_lighter.cpp [code] |
TODO: File description. | |
| file | key.cpp [code] |
TODO: File description. | |
| file | landscape.cpp [code] |
TODO: File description. | |
| file | landscape_collision_grid.cpp [code] |
TODO: File description. | |
| file | landscape_def.cpp [code] |
Definition for Landscape. | |
| file | landscape_face_vector_manager.cpp [code] |
TODO: File description. | |
| file | landscape_model.cpp [code] |
TODO: File description. | |
| file | landscape_profile.cpp [code] |
TODO: File description. | |
| file | landscape_user.cpp [code] |
TODO: File description. | |
| file | landscape_vegetable_block.cpp [code] |
TODO: File description. | |
| file | landscapeig_manager.cpp [code] |
TODO: File description. | |
| file | landscapevb_allocator.cpp [code] |
TODO: File description. | |
| file | landscapevb_info.cpp [code] |
TODO: File description. | |
| file | light.cpp [code] |
CLight definition. | |
| file | light_contribution.cpp [code] |
TODO: File description. | |
| file | light_influence_interpolator.cpp [code] |
TODO: File description. | |
| file | light_trav.cpp [code] |
TODO: File description. | |
| file | light_user.cpp [code] |
TODO: File description. | |
| file | lighting_manager.cpp [code] |
TODO: File description. | |
| file | load_balancing_trav.cpp [code] |
The LoadBalancing traversal. | |
| file | lod_character_builder.cpp [code] |
TODO: File description. | |
| file | lod_character_instance.cpp [code] |
TODO: File description. | |
| file | lod_character_manager.cpp [code] |
TODO: File description. | |
| file | lod_character_shape.cpp [code] |
TODO: File description. | |
| file | lod_character_shape_bank.cpp [code] |
TODO: File description. | |
| file | lod_character_texture.cpp [code] |
TODO: File description. | |
| file | logic_info.cpp [code] |
TODO: File description. | |
| file | material.cpp [code] |
CMaterial implementation. | |
| file | matrix_3x4.cpp [code] |
TODO: File description. | |
| file | mesh.cpp [code] |
TODO: File description. | |
| file | mesh_base.cpp [code] |
TODO: File description. | |
| file | mesh_base_instance.cpp [code] |
TODO: File description. | |
| file | mesh_blender.cpp [code] |
TODO: File description. | |
| file | mesh_block_manager.cpp [code] |
TODO: File description. | |
| file | mesh_geom.cpp [code] |
TODO: File description. | |
| file | mesh_instance.cpp [code] |
TODO: File description. | |
| file | mesh_morpher.cpp [code] |
TODO: File description. | |
| file | mesh_mrm.cpp [code] |
TODO: File description. | |
| file | mesh_mrm_instance.cpp [code] |
TODO: File description. | |
| file | mesh_mrm_skin.cpp [code] |
Skin computation part for class CMeshMRM. | |
| file | mesh_mrm_skin_template.cpp [code] |
| file | mesh_mrm_skinned.cpp [code] |
Optimised shape for skinned object with MRM, 1 UV coordinates, 1 to 4 skinning weight and 256 matrices This shape works only in skin group mode. | |
| file | mesh_mrm_skinned_instance.cpp [code] |
Optimised instance for skinned object with MRM, 1 UV coordinates, 1 to 4 skinning weight and 256 matrices. | |
| file | mesh_mrm_skinned_template.cpp [code] |
| file | mesh_multi_lod.cpp [code] |
Mesh with several LOD meshes. | |
| file | mesh_multi_lod_instance.cpp [code] |
An instance of CMeshMulitLod. | |
| file | mesh_vertex_program.cpp [code] |
TODO: File description. | |
| file | meshvp_per_pixel_light.cpp [code] |
TODO: File description. | |
| file | meshvp_wind_tree.cpp [code] |
TODO: File description. | |
| file | mini_col.cpp [code] |
TODO: File description. | |
| file | motion_blur.cpp [code] |
TODO: File description. | |
| file | mrm_builder.cpp [code] |
A Builder of MRM. | |
| file | mrm_internal.cpp [code] |
Internal Classes for CMRMBuilder. | |
| file | mrm_level_detail.cpp [code] |
TODO: File description. | |
| file | mrm_mesh.cpp [code] |
Internal mesh for CMRMBuilder. | |
| file | mrm_parameters.cpp [code] |
parameters of MRM build process. | |
| file | nelu.cpp [code] |
TODO: File description. | |
| file | noise_3d.cpp [code] |
cloud_scape implementation | |
| file | packed_world.cpp [code] |
Collision on a set of packed zones (packed representation). | |
| file | packed_zone.cpp [code] |
Collision on a set of packed zones (packed representation). | |
| file | particle_system.cpp [code] |
TODO: File description. | |
| file | particle_system_manager.cpp [code] |
TODO: File description. | |
| file | particle_system_model.cpp [code] |
TODO: File description. | |
| file | particle_system_process.cpp [code] |
TODO: File description. | |
| file | particle_system_shape.cpp [code] |
TODO: File description. | |
| file | particle_system_sound_user.cpp [code] |
TODO: File description. | |
| file | patch.cpp [code] |
TODO: File description. | |
| file | patch_lightmap.cpp [code] |
Patch implementation related to lightmaping (texture Near/Far). | |
| file | patch_noise.cpp [code] |
CPatch implementation of Noise. | |
| file | patch_rdr_pass.cpp [code] |
TODO: File description. | |
| file | patch_render.cpp [code] |
CPatch implementation of render: VretexBuffer and PrimitiveBlock build. | |
| file | patch_vegetable.cpp [code] |
CPatch implementation for vegetable management. | |
| file | patchdlm_context.cpp [code] |
TODO: File description. | |
| file | patchuv_locator.cpp [code] |
TODO: File description. | |
| file | play_list_manager.cpp [code] |
TODO: File description. | |
| file | play_list_manager_user.cpp [code] |
TODO: File description. | |
| file | play_list_user.cpp [code] |
TODO: File description. | |
| file | point_light.cpp [code] |
TODO: File description. | |
| file | point_light_model.cpp [code] |
TODO: File description. | |
| file | point_light_named.cpp [code] |
TODO: File description. | |
| file | point_light_named_array.cpp [code] |
TODO: File description. | |
| file | portal.cpp [code] |
Implementation of a portal. | |
| file | primitive_profile.cpp [code] |
Primitive counter. | |
| file | ps_allocator.cpp [code] |
| file | ps_attrib_maker_bin_op.cpp [code] |
TODO: File description. | |
| file | ps_attrib_maker_helper.cpp [code] |
| file | ps_attrib_maker_template.cpp [code] |
| file | ps_color.cpp [code] |
TODO: File description. | |
| file | ps_dot.cpp [code] |
Dot particles. | |
| file | ps_emitter.cpp [code] |
TODO: File description. | |
| file | ps_face.cpp [code] |
Face particles. | |
| file | ps_face_look_at.cpp [code] |
Face look at particles. | |
| file | ps_fan_light.cpp [code] |
FanLight particles. | |
| file | ps_float.cpp [code] |
TODO: File description. | |
| file | ps_force.cpp [code] |
TODO: File description. | |
| file | ps_int.cpp [code] |
TODO: File description. | |
| file | ps_light.cpp [code] |
| file | ps_located.cpp [code] |
TODO: File description. | |
| file | ps_mesh.cpp [code] |
Particle meshs. | |
| file | ps_particle.cpp [code] |
| file | ps_particle2.cpp [code] |
TODO: File description. | |
| file | ps_particle_basic.cpp [code] |
Some classes used for particle building. | |
| file | ps_plane_basis_maker.cpp [code] |
TODO: File description. | |
| file | ps_quad.cpp [code] |
Base quads particles. | |
| file | ps_register_attribs.cpp [code] |
| file | ps_register_emitters.cpp [code] |
| file | ps_register_forces.cpp [code] |
| file | ps_register_particles.cpp [code] |
| file | ps_register_zones.cpp [code] |
| file | ps_ribbon.cpp [code] |
Ribbons particles. | |
| file | ps_ribbon_base.cpp [code] |
Base class for (some) ribbons. | |
| file | ps_ribbon_look_at.cpp [code] |
Ribbons that faces the user. | |
| file | ps_shockwave.cpp [code] |
Shockwaves particles. | |
| file | ps_sound.cpp [code] |
TODO: File description. | |
| file | ps_tail_dot.cpp [code] |
Tail dot particles. | |
| file | ps_util.cpp [code] |
TODO: File description. | |
| file | ps_zone.cpp [code] |
TODO: File description. | |
| file | ptr_set.cpp [code] |
TODO: File description. | |
| file | quad_effect.cpp [code] |
TODO: File description. | |
| file | quad_grid.cpp [code] |
TODO: File description. | |
| file | quad_grid_clip_cluster.cpp [code] |
TODO: File description. | |
| file | quad_grid_clip_manager.cpp [code] |
TODO: File description. | |
| file | radix_sort.cpp [code] |
TODO: File description. | |
| file | raw_skin.cpp [code] |
Packed struct used for faster Software skinning. | |
| file | raw_skinned.cpp [code] |
Packed struct used for faster Software skinning. | |
| file | ray_mesh.cpp [code] |
| file | register_3d.cpp [code] |
TODO: File description. | |
| file | render_trav.cpp [code] |
TODO: File description. | |
| file | root_model.cpp [code] |
TODO: File description. | |
| file | scene.cpp [code] |
A 3d scene, manage model instantiation, tranversals etc. | |
| file | scene_group.cpp [code] |
TODO: File description. | |
| file | scene_user.cpp [code] |
TODO: File description. | |
| file | scissor.cpp [code] |
A scissor, used for IDriver rendering. | |
| file | seg_remanence.cpp [code] |
| file | seg_remanence_shape.cpp [code] |
| file | shader.cpp [code] |
TODO: File description. | |
| file | shadow_map.cpp [code] |
TODO: File description. | |
| file | shadow_map_manager.cpp [code] |
TODO: File description. | |
| file | shadow_poly_receiver.cpp [code] |
TODO: File description. | |
| file | shadow_skin.cpp [code] |
| file | shape.cpp [code] |
TODO: File description. | |
| file | shape_bank.cpp [code] |
TODO: File description. | |
| file | shape_bank_user.cpp [code] |
Implementation of the user interface managing instance groups. | |
| file | shape_info.cpp [code] |
Collision on a set of packed zones (packed representation). | |
| file | shifted_triangle_cache.cpp [code] |
TODO: File description. | |
| file | skeleton_model.cpp [code] |
TODO: File description. | |
| file | skeleton_shape.cpp [code] |
TODO: File description. | |
| file | skeleton_spawn_script.cpp [code] |
TODO: File description. | |
| file | skeleton_weight.cpp [code] |
TODO: File description. | |
| file | static_quad_grid.cpp [code] |
TODO: File description. | |
| file | std3d.cpp [code] |
| file | std3d.h [code] |
| file | stripifier.cpp [code] |
TODO: File description. | |
| file | surface_light_grid.cpp [code] |
TODO: File description. | |
| file | tangent_space_build.cpp [code] |
A function that add tangent space information to a vertex buffer. | |
| file | target_anim_ctrl.cpp [code] |
TODO: File description. | |
| file | tess_block.cpp [code] |
TODO: File description. | |
| file | tess_face_priority_list.cpp [code] |
TODO: File description. | |
| file | tess_list.cpp [code] |
TODO: File description. | |
| file | tessellation.cpp [code] |
TODO: File description. | |
| file | text_context.cpp [code] |
TODO: File description. | |
| file | text_context_user.cpp [code] |
TODO: File description. | |
| file | texture.cpp [code] |
ITexture & CTextureFile. | |
| file | texture_blank.cpp [code] |
TODO: File description. | |
| file | texture_blend.cpp [code] |
A helper texture class to blend between 2 others textures. | |
| file | texture_bloom.cpp [code] |
TODO: File description. | |
| file | texture_bump.cpp [code] |
TODO: File description. | |
| file | texture_cube.cpp [code] |
Implementation of a texture cube. | |
| file | texture_dlm.cpp [code] |
TODO: File description. | |
| file | texture_emboss.cpp [code] |
| file | texture_far.cpp [code] |
Texture used to store far textures for several patches. | |
| file | texture_file.cpp [code] |
TODO: File description. | |
| file | texture_font.cpp [code] |
TODO: File description. | |
| file | texture_grouped.cpp [code] |
TODO: File description. | |
| file | texture_mem.cpp [code] |
TODO: File description. | |
| file | texture_multi_file.cpp [code] |
TODO: File description. | |
| file | texture_near.cpp [code] |
TODO: File description. | |
| file | texture_user.cpp [code] |
TODO: File description. | |
| file | tile_bank.cpp [code] |
Management of tile texture. | |
| file | tile_color.cpp [code] |
TODO: File description. | |
| file | tile_element.cpp [code] |
TODO: File description. | |
| file | tile_far_bank.cpp [code] |
TODO: File description. | |
| file | tile_light_influence.cpp [code] |
TODO: File description. | |
| file | tile_lumel.cpp [code] |
TODO: File description. | |
| file | tile_noise_map.cpp [code] |
A Noise Map for landscape. | |
| file | tile_vegetable_desc.cpp [code] |
TODO: File description. | |
| file | track.cpp [code] |
TODO: File description. | |
| file | track_keyframer.cpp [code] |
TODO: File description. | |
| file | track_sampled_common.cpp [code] |
TODO: File description. | |
| file | track_sampled_quat.cpp [code] |
TODO: File description. | |
| file | track_sampled_quat_small_header.cpp [code] |
TODO: File description. | |
| file | track_sampled_vector.cpp [code] |
TODO: File description. | |
| file | transform.cpp [code] |
TODO: File description. | |
| file | transform_shape.cpp [code] |
TODO: File description. | |
| file | transformable.cpp [code] |
TODO: File description. | |
| file | trav_scene.cpp [code] |
TODO: File description. | |
| file | u_bone.cpp [code] |
User interface for bones. | |
| file | u_camera.cpp [code] |
User interface for camera. | |
| file | u_instance.cpp [code] |
Interface for instance objects. | |
| file | u_instance_material.cpp [code] |
TODO: File description. | |
| file | u_material.cpp [code] |
User interface for material. | |
| file | u_particle_system_instance.cpp [code] |
Interface for particule system. | |
| file | u_point_light.cpp [code] |
User interface for point lights. | |
| file | u_shape.cpp [code] |
TODO: File description. | |
| file | u_skeleton.cpp [code] |
TODO: File description. | |
| file | u_transform.cpp [code] |
Interface for transform objects. | |
| file | u_transformable.cpp [code] |
Interface for transformable objects. | |
| file | u_visual_collision_mesh.cpp [code] |
TODO: File description. | |
| file | u_water.cpp [code] |
User interface for water manipulation. | |
| file | vegetable.cpp [code] |
TODO: File description. | |
| file | vegetable_blend_layer_model.cpp [code] |
TODO: File description. | |
| file | vegetable_clip_block.cpp [code] |
TODO: File description. | |
| file | vegetable_def.cpp [code] |
TODO: File description. | |
| file | vegetable_instance_group.cpp [code] |
TODO: File description. | |
| file | vegetable_light_ex.cpp [code] |
TODO: File description. | |
| file | vegetable_manager.cpp [code] |
TODO: File description. | |
| file | vegetable_quadrant.cpp [code] |
TODO: File description. | |
| file | vegetable_shape.cpp [code] |
TODO: File description. | |
| file | vegetable_sort_block.cpp [code] |
TODO: File description. | |
| file | vegetable_uv8.cpp [code] |
TODO: File description. | |
| file | vegetablevb_allocator.cpp [code] |
TODO: File description. | |
| file | vertex_buffer.cpp [code] |
Vertex Buffer implementation. | |
| file | vertex_buffer_heap.cpp [code] |
TODO: File description. | |
| file | vertex_program.cpp [code] |
Vertex program definition. | |
| file | vertex_program_parse.cpp [code] |
| file | vertex_stream_manager.cpp [code] |
TODO: File description. | |
| file | viewport.cpp [code] |
TODO: File description. | |
| file | visual_collision_entity.cpp [code] |
TODO: File description. | |
| file | visual_collision_entity_user.cpp [code] |
TODO: File description. | |
| file | visual_collision_manager.cpp [code] |
TODO: File description. | |
| file | visual_collision_manager_user.cpp [code] |
TODO: File description. | |
| file | visual_collision_mesh.cpp [code] |
TODO: File description. | |
| file | water_env_map.cpp [code] |
| file | water_env_map_user.cpp [code] |
| file | water_height_map.cpp [code] |
TODO: File description. | |
| file | water_model.cpp [code] |
TODO: File description. | |
| file | water_pool_manager.cpp [code] |
TODO: File description. | |
| file | water_shape.cpp [code] |
TODO: File description. | |
| file | zone.cpp [code] |
TODO: File description. | |
| file | zone_corner_smoother.cpp [code] |
TODO: File description. | |
| file | zone_lighter.cpp [code] |
Class to light zones. | |
| file | zone_manager.cpp [code] |
CZoneManager class. | |
| file | zone_search.cpp [code] |
CZoneSearch class. | |
| file | zone_smoother.cpp [code] |
TODO: File description. | |
| file | zone_symmetrisation.cpp [code] |
Environnement used to symmetrise zones. | |
| file | zone_tgt_smoother.cpp [code] |
TODO: File description. | |
1.6.1