NL3D::CLodCharacterTexture Class Reference

This describe Texturing information for CLods. More...

#include <lod_character_texture.h>

List of all members.

Classes

struct  CTUVQ
 The Texture UV Quality info per pixel. More...

Public Member Functions

 CLodCharacterTexture ()
 Constructor.
uint getWidth () const
uint getHeight () const
void serial (NLMISC::IStream &f)

Public Attributes

std::vector< CTUVQTexture

Private Attributes

uint32 _Width
uint32 _Height

Detailed Description

This describe Texturing information for CLods.

It is stored in .shape.

Author:
Lionel Berenguier
Nevrax France
Date:
2002

Definition at line 49 of file lod_character_texture.h.


Constructor & Destructor Documentation

NL3D::CLodCharacterTexture::CLodCharacterTexture (  ) 

Constructor.

Definition at line 33 of file lod_character_texture.cpp.

References _Height, _Width, NL3D_CLOD_TEXT_HEIGHT, and NL3D_CLOD_TEXT_WIDTH.


Member Function Documentation

uint NL3D::CLodCharacterTexture::getHeight (  )  const [inline]

Definition at line 78 of file lod_character_texture.h.

References _Height.

uint NL3D::CLodCharacterTexture::getWidth (  )  const [inline]

Definition at line 77 of file lod_character_texture.h.

References _Width.

void NL3D::CLodCharacterTexture::serial ( NLMISC::IStream f  ) 

Member Data Documentation

Definition at line 85 of file lod_character_texture.h.

Referenced by CLodCharacterTexture(), getHeight(), and serial().

Definition at line 85 of file lod_character_texture.h.

Referenced by CLodCharacterTexture(), getWidth(), and serial().


The documentation for this class was generated from the following files:

Generated on Thu Jan 7 08:30:05 2010 for NeL by  doxygen 1.6.1