This describe Texturing information for CLods. More...
#include <lod_character_texture.h>
Classes | |
| struct | CTUVQ |
| The Texture UV Quality info per pixel. More... | |
Public Member Functions | |
| CLodCharacterTexture () | |
| Constructor. | |
| uint | getWidth () const |
| uint | getHeight () const |
| void | serial (NLMISC::IStream &f) |
Public Attributes | |
| std::vector< CTUVQ > | Texture |
Private Attributes | |
| uint32 | _Width |
| uint32 | _Height |
This describe Texturing information for CLods.
It is stored in .shape.
Definition at line 49 of file lod_character_texture.h.
| NL3D::CLodCharacterTexture::CLodCharacterTexture | ( | ) |
Constructor.
Definition at line 33 of file lod_character_texture.cpp.
References _Height, _Width, NL3D_CLOD_TEXT_HEIGHT, and NL3D_CLOD_TEXT_WIDTH.
| uint NL3D::CLodCharacterTexture::getHeight | ( | ) | const [inline] |
Definition at line 78 of file lod_character_texture.h.
References _Height.
| uint NL3D::CLodCharacterTexture::getWidth | ( | ) | const [inline] |
Definition at line 77 of file lod_character_texture.h.
References _Width.
| void NL3D::CLodCharacterTexture::serial | ( | NLMISC::IStream & | f | ) |
Definition at line 41 of file lod_character_texture.cpp.
References _Height, _Width, NLMISC::IStream::serial(), NLMISC::IStream::serialCont(), and NLMISC::IStream::serialVersion().
uint32 NL3D::CLodCharacterTexture::_Height [private] |
Definition at line 85 of file lod_character_texture.h.
Referenced by CLodCharacterTexture(), getHeight(), and serial().
uint32 NL3D::CLodCharacterTexture::_Width [private] |
Definition at line 85 of file lod_character_texture.h.
Referenced by CLodCharacterTexture(), getWidth(), and serial().
| std::vector<CTUVQ> NL3D::CLodCharacterTexture::Texture |
Definition at line 71 of file lod_character_texture.h.
Referenced by NL3D::CLodCharacterManager::addTextureCompute().
1.6.1