Surface data information structure. More...
#include <u_visual_collision_entity.h>
Public Attributes | |
| uint | UserSurfaceData |
| This user surface data is the user value setuped for this surface in the surface data. | |
Surface data information structure.
Definition at line 45 of file u_visual_collision_entity.h.
This user surface data is the user value setuped for this surface in the surface data.
Default value is 0.
Definition at line 51 of file u_visual_collision_entity.h.
Referenced by NL3D::CVisualCollisionEntity::getSurfaceInfo().
1.6.1