Reviews of the NeL Engine
This page contains some articles and reviews found on the Internet and also some articles that talk about NeL in general.
A whole article about NeL, really nice even if some informations are not exact.
"This is 'Stroustrupian C++', or, if you prefer, 'extreme C'," jokes Caron, describing NeL code recipe. "This combination of languages was a good decision, since the project had to scale to great proportions: it's 500,000 lines of code today. Doing C++ on the edge was a bit painful, since C++ compilers are always seriously lagging behind the C++ standard, especially the STL part."
An interview of Neverborn Entertainment, creators of Talaus Online.
NeL, unlike other engines, provided us with total control over the engine without any cost since its open source under the GNU GPL, and that's something we also believe in. It has already produced one awesome game so far, The Saga Of Ryzom, and with time and improvement we believe it will be able to top that and provide even more lush and realistic environments.
The description of the NeL engine in Devmaster.net.