Dashboard > Werewolf > ... > TechUCs > PotionTechUC
PotionTechUC
Added by Henri Kuuste, last edited by Henri Kuuste on Dec 30, 2006  (view change)
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DISCLAIMER

THIS UC IN NO WAY REPRESENTS THE REAL GAME AND IS MERELY HERE TO EXPLORE DIFFERENT SCENARIOS OF THE ENGINE. HENCE IT MAY BE MORE COMPLEX THAN ONE WOULD IMAGINE FOR A SIMPLE GAME. SO DO NOT EXPECT TO LEARN ANYTHING ABOUT THE GAME BASED ON THE UC DESCRIBED HERE, IT CAN BE REGARDED ONLY AS A TECHNICAL PSEUDO-UC.

1. Attributes

Attributes on the potion

  • Color : INPUT/OUTPUT or OUTPUT CALCULATED
  • Viscosity : INPUT/OUTPUT
  • Amount/Volume : INPUT/OUTPUT
  • Parent container : INPUT
  • Name : INPUT/OUTPUT
  • Effect?

Attributes on other objects that affect potions

  • Shape of container : INPUT/OUTPUT
  • Various attributes for mixing : INPUT/OUTPUT
    • Acidity
    • ...

2. Storage

2.1 Storage of existing objects

2.2 Storage of creation data

3. Logic

3.1 Drink

3.2 Pour on something

3.3 Create/Mix

3.4 Heat

3.5 Freeze

4. Networking

4.1 Server

4.2 Client

5. Asset creation

6. Problems

6.1 Potions take the shape of the container they are in

6.2 Potions can not really exist without some kind of container

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