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Well I started thinking about the base system, as you guys might have already noticed yesterday (what with all the annoying interview scheduling and all). All in all the interview with Jason will take place on Saturday and with Matt maybe next Friday then. In the meanwhile we can map out some basic things about the game. On that note I started a lil page called ObjectsInTheSimulation. This should list all objects that can be present in the simulation and their behaviour, actions and attributes and such. Feel free to append things to this document and of group things. Basically do not fear repeating things (like rabbit, bear etc.), we can always group em later (animals). Just trying to make sure we do not miss anything terribly important.
Later on we'll classify all the attributes and objects and stuff in order to see what kinds of game objects and simulation nodes in general we need. The page GameObjects was started with that idea.
Have fun kids
Last changed: Dec 17, 2006 20:58 by Jason Oppel
We're having a meeting this Saturday. The most important points of discussion will be the Base System Interview and a discussion about Management Systems.
View the meeting agenda here: Meeting2006-12-23.