Welcome to the Werewolf Developer Wiki
This is where we collaborate to create the MMORG Werewolf. So, brave knights, if you do doubt your courage or your strength, come no further, for death awaits you all with nasty big pointy teeth! >:-B
News
Disabled the flash based gallery plugin, since it resizes images to fit the screen and does so without anti-aliasing - also it does not work decently in all browsers.
As all of you know we have started to create the special purpose technical use-cases. Now tho I have created a parent page for em that has some basic terminology listed as well. You can find it at TechUCs
Feel free to explain terminology more nicely, add terms that you would like described and of course choose things from the ObjectsInTheSimulation page that you would like described in a tech UC....
Last changed: Dec 17, 2006 20:58 by Jason Oppel
We're having a meeting this Saturday. The most important points of discussion will be the Base System Interview and a discussion about Management Systems.
View the meeting agenda here: Meeting2006-12-23.
Well I started thinking about the base system, as you guys might have already noticed yesterday (what with all the annoying interview scheduling and all). All in all the interview with Jason will take place on Saturday and with Matt maybe next Friday then. In the meanwhile we can map out some basic things about the game. On that note I started a lil page called ObjectsInTheSimulation. This should list all objects that can be present in the simulation and their behaviour,...