Added by Matt Raykowski, last edited by Jan Boon on Nov 25, 2007  (view change)

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Configuring Required Libraries for Compiling On Windows

Compiler Requirements

Dependencies (as of 9 Nov 2004)

Library Tested Version
STLport 4.5.3 (MSVC6)
   ( only for 5.0.0 (MSVC7)
   OpenNeL 0.5.0 5.0.1 (MSVC8)
   or lower) 5.1.4 (MSVC8)
EAX 2.0
FMOD 3.74
FreeType 2.1.9
libJPEG 6b
LibXML2 2.6.15
Zlib 1.1.4
MySQL 4.1.7
OpenGL SDK
1.2.1
DirectX SDK
9.0b (2003)
3DStudio MAX SDK
3 or above

All of the MSVC++ 7.1 dependencies can be easily downloaded using the external71.zip apart from the DirectX SDK and 3D Studio Max SDK.
All of the MSVC++ 8 dependencies can be easily downloaded using the external8.rar apart from the DirectX SDK and 3D Studio Max SDK.
As of November 2004, WPKG-Sync is no longer up.  It is recommended that you download and build your own external libraries for MSVC6!
See also: NeLSetupQuickStart.

Configuring Microsoft Visual Studio 6

  • Go to the the "Tools -> Options menu:
  • The select the "Directories" tab:

You must now set the Executable, Include, and Library directories for the dependencies.

In order to avoid conflicts, especially between STLport and Visual Studio, directories must be listed in the order below.

This assumes that your STLport is installed separately and not with WPKG-Sync.
STLport is only needed for opennel version 0.5.0 or lower, it is no longer required for newer versions.

  • Executables
    • X:\PATH\stlport\bin - only for opennel 0.5.0 or lower
    • X:\PATH\dx90sdk\utilities
    • Existing Visual Studio Paths
    • X:\PATH\wpkg-sync\bin
  • Includes
    • X:\PATH\stlport\stlport - only for opennel 0.5.0 or lower
    • X:\PATH\dx90sdk\include
    • Path to 3DStudio MAX SDK Include
    • Path to directories inside 3DS MAX SDK Include (e.g. MaxScript)
    • Path to Character Studio SDK Include (part of 3DStudio MAX)
    • Existing Visual Studio Paths
    • X:\PATH\wpkg-sync\include
    • X:\PATH\code\nel\include
    • X:\PATH\code\nel\src
  • Libraries
    • X:\PATH\stlport\lib - only for opennel 0.5.0 or lower
    • X:\PATH\dx90sdk\lib
    • Path to 3DStudio MAX SDK Libraries
    • Path to Character Studio SDK Libraries (part of 3DStudio MAX)
    • Existing Visual Studio Paths
    • X:\PATH\wpkg-sync\lib
    • X:\PATH\code\nel\lib